USB Foot Control for Any Software

One more (I can’t resist) step toward full body interfaces. Great idea for many reasons and situations and as an alternative to keyboards, mouse, joystick, etc.
MojoKid writes

“When it comes to controlling your favorite PC title, you’ve got a few options. There’s a mouse. There’s a keyboard. There’s a control pad and the joystick. Now, there’s one more option apparently. Keith McMillen Instruments (KMI) announced today the SoftStep KeyWorx multi-touch foot controller, the world’s first foot controlled digital interface. Available for Mac and Windows, this controller sits on the floor. The company claims that it has multiple uses for gamers, video editors, programmers, data entry professionals, disabled people, repetitive stress syndrome sufferers, etc. It’s both pressure and location sensitive, USB-powered, and contains ten fully customizable keys that remember up to 100 sets of commands for repetitive tasks.”

10 Ways Mobile Sites Are Different from Desktop Web Sites

The design of mobile sites is the new wave of IxD. It seems everyone has an article these days about it. UX Matters is no different and posted this up today.

10 Ways Mobile Sites Are Different from Desktop Web Sites :: UXmatters.

Android Honeycomb Stencils and Resources

I have previously posted numerous mobile stencils and wireframes, but with Google’s recent release of the new OS, we designers need the new tools:

Android Honeycomb Stencils & Sketchsheets

android tools

Google recently released their OS designed specifically for tablets: Android Honeycomb. This is a set of stencils & sketchsheets to help you get started mocking up your GUI’s.

DroidDraw

android tools

DroidDraw is an online tool to help you easily build graphical user interfaces for the Android cell phone platform. There’s also a standalone executable available for Mac OS X, Windows, and Linux. This is a really quick way to emulate your application with almost no need to know code and focus strictly on the interface. Continue reading

More Mobile Engagement

Companies continue to improve on their mobile engagement. Here are some recent impressive numbers.

  • It took the iPhone application Instagram only three months to hit one million users. It took Foursquare a full year and Twitter two years. (source)
  • Six weeks later Instagram hit two million users. They remain an iOS-only application. They don’t even have a web presence where you can sign up. (source)
  • 3.2 million unique visitors used a Yelp mobile app in December 2010. 35% of all searches on Yelp.com came from a Yelp mobile app. Every other second a consumer generated directions to a local business and a photo was uploaded every 30 seconds from a Yelp mobile app. (source)
  • eBay’s global mobile sales generated nearly $2 billion in 2010, up from $600 million in 2009. (source)
  • 94 bids are made every minute via eBay’s mobile apps worldwide. (source)
  • 50% of Pandora’s total user base subscribes to the service on mobile. (source)

Here are some additional statistics that were recently put together in an article on UX Magazine.

  • 90% of the world now lives in a place with access to a mobile network.[*]
  • Amazon.com sold more than $1 billion in products via mobile devices in 2010.[*] EBay generated $2 billion in mobile sales, including the sale of a $75,000 Corvette.
  • 37% of U.S. smartphone users have made a product purchase on their handsets in the last six months.[*]
  • 13% of all U.S. consumers and 23% of the 18-34 age group make purchases via mobile four times a year.[*]