UserZen

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Browsing Posts in User Centered Design

These GUIs are provided from a multitude of sites, including SmashingMagazine, SpeckyBoy, Yahoo Design Library, Freshbooks and others. Please note that they are provided for free, but donations are appreciated to keep the innovation coming and reward those who worked hard to make them available. I have had great success with the Omnigraffle Ultimate iPhone [...]

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5 Indispensable Skills for UX Mastery Original posting Jared Spool, User Interface Engineering For practicing User Experience Designers, one of the most important laws isn’t Fitts’s Law, which helps us understand how to design interactive elements. Nor is it Hick’s Law, which describes how long people take to make decisions. It’s Sturgeon’s Law, which tells [...]

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Jared Spool, User Interface Engineering This article was originally published in May, 2007 Next time you have a chance to watch someone reading a map, look for the first thing they do. They’ll likely do the exact same thing everyone else does: find themselves on the map. It doesn’t matter what kind of map it [...]

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I found an article discussing a study analyzing interactions between players in a virtual universe game has for the first time provided large-scale evidence to prove an 80 year old psychological theory called Structural Balance Theory. The research, published today in PNAS, shows that individuals tend to avoid stress-causing relationships when they develop a society, [...]

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If your company is not thinking about the end user, you are likely to be left behind in the race for the most popular (read: usable) product in your industry. Here are 6 methods used in UCD from an article on webcredible by Tim Fidgeon. User-centered design (UCD) is a project approach that puts the [...]

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